sv_maxupdaterate 60
sv_minupdaterate 10
sv_maxcmdrate 500
sv_mincmdrate 100
sv_maxrate 0
sv_minrate 100000
fpx_max 1000
rate 100000
cl_cmdrate 149
cl_updaterate 102
ex_interp 0.03
gl_vsync 0
fps_override 1
fps_max 143.5
m_rawinput 1
lightgamma 1.81
=======================================================================================================
Thanks to KTP league for following information: Here's some optimised cvars for returning players
⚠️ custom fps caps can bring on gun jamming, bullet rego issues, movement desync if the server isn't optimised. ⚠️
⚠️ Anything over 244.5f ps you're going to have issues unless your on LAN or got a sub 20ms ping to the server ⚠️
The following command string: you can launch dod, copy paste into your dod console and press enter
If you runing:
90fps ( gets rid of gun jamming/skipping )
rate 100000; cl_cmdrate 95; cl_updaterate 102; ex_interp 0.03; gl_vsync 0; fps_override 1; fps_max 89.5; m_rawinput 1; lightgamma 1.81
102fps ( close to the original max fps of the "H-L1 engine" but stable )
rate 100000; cl_cmdrate 105; cl_updaterate 102; ex_interp 0.03; gl_vsync 0; fps_override 1; fps_max 101.5; m_rawinput 1; lightgamma 1.81
144fps ( good for a base level gaming rig with a monitor above 120hz+, works on high ping servers and no gun jamming/rego issues ) <--- this has the best rego/movement feel imo
rate 100000; cl_cmdrate 149; cl_updaterate 102; ex_interp 0.03; gl_vsync 0; fps_override 1; fps_max 143.5; m_rawinput 1; lightgamma 1.81
165fps ( good for a base level gaming rig with a monitor above 144hz+, works on high ping servers and no gun jamming/rego issues )
rate 100000; cl_cmdrate 170; cl_updaterate 102; ex_interp 0.03; gl_vsync 0; fps_override 1; fps_max 164.5; m_rawinput 1; lightgamma 1.81
200fps for 180hz and above panels ( requires low ping servers and no gun jamming/rego issues )
rate 100000; cl_cmdrate 205; cl_updaterate 102; ex_interp 0.03; gl_vsync 0; fps_override 1; fps_max 199.5; m_rawinput 1; lightgamma 1.81
245fps for 240hz and above panels ( requires lowping/good server rates )
rate 100000; cl_cmdrate 250; cl_updaterate 102; ex_interp 0.03; gl_vsync 0; fps_override 1; fps_max 244.5; m_rawinput 1; lightgamma 1.81
250fps for 240hz and above panels ( requires lowping/good server rates )
rate 100000; cl_cmdrate 255; cl_updaterate 102; ex_interp 0.03; gl_vsync 0; fps_override 1; fps_max 249.5; m_rawinput 1; lightgamma 1.81
300fps for 240-360hz panels ( requires low ping or LAN )
rate 100000; cl_cmdrate 305; cl_updaterate 102; ex_interp 0.03; gl_vsync 0; fps_override 1; fps_max 299.5; m_rawinput 1; lightgamma 1.81
500 fps for highend eSports gaming monitors ( requires extremely low ping/good server rates might only be viable on LAN where the user has 1-5ms ping )
rate 100000; cl_cmdrate 505; cl_updaterate 102; ex_interp 0.03; gl_vsync 0; fps_override 1; fps_max 499.5; m_rawinput 1; lightgamma 1.81